Senior full stack engineer2024 – 2026

Homa

The internal tooling behind a mobile games liveops platform.


I joined Homa, a mobile games publisher, as a senior full stack engineer.

I worked in the Liveops team, which builds the internal tools the games run on rather than the games themselves. Testing, game config serving, event tracking, and the platform around them.

Liveops work has a particular constraint: the tools are used by people shipping changes to live games with real players on them, so a bad config or a slow rollout is felt immediately.

What I did

  • Built and maintained internal tooling for testing, game configuration serving and event tracking.
  • Worked across the stack on a platform used day to day by the teams operating live games.